![]() I don't know how they do it but in the end this must be some sort of macro that finds and replaces the input color value pixels (with a threshold) with a new color. In TVPaint they have a tool that allows them to change a color between many frames, in bitmap layers. If we want to go further, Digicel Flipbook, works with bitmap, but stroke and fill colors are treated separately, so you can in effect use brush and fill tools to change ONLY the fill color, and you can use pencil and pen to ONLY change the stroke entity for bitmap. So in this case, In my opinion we would be taking the "Flash" route, we would be regressing to that workflow but at the same time we would be improving upon that in order to bring a "global color" palette for vector artwork. In Adobe Flash / Animate, the palette is isolated, but the stroke and fill entities are separate and the front / back color corresponds to the Stroke / Fill color for those entities. If commercial software like Toonboom, colors are sorted out through the palette, but stroke and fill entities are treated differently, and colors are allowd global modification to improve the production efficiency in the Ink & Paint stage. I also think the separation of "stroke" and "fill" colors should be considered since the original Pencil vision wanted this to happen. We also discussed the possibility to create a "quick-menu" i.e a floating pop-up menu similar to the old palette toggle or Krita's right-click pop-up menu. The new window will indeed only add colors that are present on the canvas (for vector)(edited)"Īlso, was proposed that when using bitmap layers the "Color Attachment" panel would be greyed out / not accesible "(.) it will not necessarily delete anything attached to it but that could be an option, the current palette will become what the "palette" is in most drawing applications, a way of having organized colors, presets and such. However we discussed and investigated that Toonboom has a "system" color (you can change it in preferences) that will be left as a replacement if you delete all the colors in your palette. "Color Attachment" palette will become a secondary device to allow the modification of applied colors for vector layers only.Īs far as I understand adding colors to the canvas by drawing is the only way to get colors on that panel, and deleting color swatches on this new panel will delete the stroke / fill attached to it.In a sense it would become like Photoshop's color swatch panel, which is only used to store configurations of user-assigned colors. Color Palette will become no longer be connected to applied colors on canvas, so the global modification of colors would not be possible with it.We spoke of how the current Color Palette Panel vs the "Color Attachment" Panel could interact. Yes, we actually discussed this on Discord a few days ago with Candyface. ![]() Much like the list view of the palette, the color icon will be placed to the left, while the right will have a configurable name.Īny thoughts on Hey Matt. remove the color (will become invisible line) or make it a default color to signify "detached".Allow the stroke to keep the color but lose the ability to edit unless added again (possibly via a (+) button.There could be several options here to what should happen to the stroke: When a color has been deleted, it will become detached from its stroke. The window will have one button, a delete button to remove colors from the list. Drawing with a different color will produce a new color item to the list, likewise if you remove a stroke from the canvas, the color attached to that stroke will be removed from the list. The way you add colors to the list is by drawing on the canvas. This also means the ability to add palette presets, since vector strokes no longer depend on the colors in the palette How it's going to work Having a window for colors attached to vector strokes, means that can we make the color palette completely independent from the canvas, only to be used for easy accessibility of "favorite" colors. Connected Colors what this means for the color palette My solution solves both issues, without UI/UX sacrifice. What if you want your bitmap colors separated from your vector colors?.How do we allow palette presets and show our attached strokes at the same time?.This could possibly be solved differently, like marking the swatches with a symbol or dot or similar, but then there would still be other problems to solve like: ![]() I consider a stroke attached/connected or in sync to the palette, when you can modify the swatch and see the result immediately Why?īecause currently there's no way of knowing if a color is attached to a stroke. Connected colors is proposal to organize vector strokes and to allow more freedom for the color palette. ![]()
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